Retrieval
Retrieval
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Content Warning
This game contains depictions of violence, dark rituals, gore, and child abuse on an unprecedented level. If you find these themes distressing, playing this game is not recommended.
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This game is a sequel to The Purge: Desperation's bad ending
Spoilers ahead
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Hank returns home after a night of chaos to find his son, Billy, brutally murdered. Devastated, he embarks on a desperate search for a way to reverse the horror. This journey leads him into the depths of forbidden rituals, where he must make unthinkable choices. As Hank pushes the boundaries of life and death, he becomes entangled in a dark path filled with moral dilemmas. What price is he willing to pay to bring his son back?
This game was made for the RPG Maker Horror Game Jam #6: Fear The Devil
For any bugs found, please Email me: adhamakamel@gmail.com and I will do my best to fix them ASAP.
Once again...stay away from the 15th slot :)
The locked Bonus.RAR file's password is divided into two parts, each ending provides a single one of those.
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Playtime: 20-30 Minutes
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Staff
AAK581 - Lead Artist and Writer
@j.da.artist - Assistant Artist
AAK581 - Programmer
Updated | 9 days ago |
Published | 22 days ago |
Status | Released |
Platforms | HTML5, Windows, macOS, Android |
Rating | Rated 4.8 out of 5 stars (6 total ratings) |
Author | Doma |
Genre | Visual Novel |
Made with | Aseprite, PixiJS, RPG Maker |
Tags | Atmospheric, Creepy, Dark, Gore, Horror, Parody, Pixel Art, Psychological Horror, RPG Maker, Story Rich |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard, Mouse, Touchscreen, Smartphone |
Accessibility | One button |
Download
Click download now to get access to the following files:
Development log
- All version updated11 days ago
- All version updated16 days ago
- Second ending added + Bonus21 days ago
Comments
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making a sequel based on the bad ending of its predecessor is such a creative concept, and it's done really great here! :D
(SPOILERS)
once again, you nailed the feel of the game. it hooks you on the first sequence alone; taking the role of dean, doing normal things in his home with seemingly nothing out of the ordinary, after the hell he made you go through was super effective. the disconnect between these events going as usual and the chilling ambience playing at all times was excellent; it's like the game itself knows there's something really wrong with letting this guy scot free, but it can't do anything about it. and when the actual plot starts, the chilling atmosphere doesn't stop. seeing hank explain so calmly the supernatural stuff he's been researching was really spooky, just watching this previously pretty normal guy fall into this rabbit hole was honestly kinda sad, and the anticipation from finding out exactly what he's gonna do to dean was super well done. searching for objects for the ritual felt just as dispassionate and detached as hank probably felt haha. and when the ritual is complete and... "billy" is brought back, the reveal of his form (i can't get the sound of the flashlight clicking again and again out of my head-) and the chase around the dark house was sooo scary, really great job.
the art is once again really good! with this game being shorter than purge: desperation, i'm glad there were even more cgs with sweet, sweet gore than last time! once again they're all really good and their references are really cleverly chosen (the thousand yard stare soldier meme being used caught me off guard tho- that's right i unlocked the bonus folder again because i'm still a true gamer™). and i did like how the gore is even MORE extreme than last time, with blood staining everything, guts flying around, skin being snatched from bodies (that was an unironically really good drawing, really disgusting haha), and of course retrieved billy's design. i'm not praising it just because "yay there's even gorier stuff now! :D" though that's cool too lmao, but it really feels like an appropiate and natural escalation from the last game. like, even considering all the messed up stuff dean made hank do, the things hank does to reverse it being arguably even more extreme felt pretty ironic and fitting for his character haha.
i really liked the contrast between hank sounding monotonous the entire time, aside from a few bursts of anger, and how he breaks down and the game focuses on his feelings in the two endings. whether he reunites with his son, or he finally lets go of him. really good stuff. and in the true ending, i loved the scene with his wife's picture. i totally believed he spent so long looking for a way to bring his son back, and in just one moment opening his eyes and realizing how deranged what he's doing is. felt very realistic, and really cathartic for his character, as is the actual true ending which is appropiately bittersweet.
if i had to complain about anything, i think the chase sequence with retrieved billy was a bit annoying since i kept trying to find a way out and didn't understand what i actually had to do haha. hank's bedroom was open unlike all the other doors so i assumed i had to do something there? don't know if that was intentional but i think making it locked too would've made the way to win even more clear (the "don't stop running" hint at the start is pretty good tho!)
lastly, i read the "thoughts" file and i'm really happy to know you stepped out of your comfort zone and found enjoyment in using rpg maker <3 i'm really excited for the games you plan to make, whether you continue with the lawson story or not, and i hope you keep improving the super great skills you've proven to have! :D
(edit: OMG i can't believe i forgot to mention the tv scene haha. such a funny and unexpected crossover XD)
AAAAAAHHHHHHH accidentally refreshed the page while almost done replying (Pro tip: don't type on your phone using one hand while having breakfast with the other)
Also yayyyyy another oxymoron review!! Based true gamer™ !
I did try to work more on drawing CGs cuz I felt it would make the game better and more immersive, I'm really glad it worked (and also I'm really really proud of those two drawings you mentioned)
Before the chase I added another box that says you can't escape or hide, cuz if I just locked the other rooms it wouldn't really make sense. Any ideas? I can use a normal timer but not only would it be less immersive, but players would feel calmer as they would anticipate when the chase ends.
I'm happy I stepped out too, and chose this Jam out of anything else cuz it has a really really nice community :)
I made my first character sprites from scratch and am currently trying to figure out how to do the maps, leveling up yippie XD
(Glad you liked the TV scene XD)
Picture of Hank hope his story doesn't end here
OMG This looks amazing!! Thank you so much!!
I'm not planning on making any more games with Hank, though, cuz I feel like the Right Choice ending is a good conclusion, but I'm not 100% sure though so who knows? :)
Also do you have a Bluesky account? I would love to post it and mention you there :) :)
Ah that's so sad he was my favorite character!!! So prepared for when he comes out "10 years in the joint made you a p****"
I don't have a bluesky account, anywhere else i can send these drawing to you hopefully in a higher resolution.
I'm really glad you liked him, but I think that ending is a fitting conclusion like that of Wall-E, for example. I do have a vague idea of how Andrew reacts in case we go with the other ending, but I'm now working on the next Jam so I can give it another thought at a later time.
Well you can send to my Gmail, and I'll send you the link to the Bluesky post that I'll make so you can check it out. Definitely recommend that platform, btw. It's like Twitter, but good!
adhamakamel@gmail.com
Picture of better times, I sent a email to you might have ended up in the spam folder.
Incredible 🥹
https://bsky.app/profile/aak581.bsky.social/post/3lalhcbwg7i2q
It is obvious that a lot of effort was put into both the story and the drawings of the game. Every part of the game is in harmony and integrity with each other, which increases the immersion of the game. I loved it. I am looking forward to your new game.❤️❤️
Thank you soooo much! I really appreciate it! ❤️❤️❤️
I really loved this!! Such a dark topic and I think you brought a real sense of tension and horror to it.
Thanks a lot, Chevie! I'm glad you like the series!
Lets hope the old problem ain't here
It's not, thanks to your much appreciated troubleshooting :)
What should i look for in this game i just got time to play it (btw where is shoutout) Edit: nvm i found it Thx
In the end credits :)
You're welcome
Obviously I'm making a video on this immediately and I did finish the game and I will say that this is a 100% improvement compared to the last game, my biggest complaint is that there isn't enough more with Dean and his hatred towards headache even though yes he did kill his brother but I need more like context for dean and his revenge against Hank. And it kind of helps the story a little bit more and kind of favors like oh I understand his for you or I can understand that person's view, other than that the art and character design for the Billy monster was really cool and the part where Dean just pretty much died in crazy stuff happening is pretty cool as well and yeah I'll continue on supporting you all. All love 💖 💖.
Video should be uploaded by Thursday so stay tuned!
Can you wait for a bit? I'm working on a second ending which shouldn't take long + a locked Bonus.rar like before with the artwork, its references, and some extras.
Alllllllright the second ending + locked Bonus.rar file have been added!
If you can load into the section where you have to collect some...stuff...then you're good. If not then I can send you a save file from that section or you can start from the beginning and just skip all the dialogue.
The password of the file is divided into two parts, each part is revealed after getting one of the endings.
Just got the ending and the password. Big question, Do you personally considered Hank bringing Billy back to life a canon ending or Hank killing Dave and report himself to the police, because IF the Billy ending is THE ending, would Billy be on a killing streak at some point? He still have the monster inside him and I doubt it got away and Billy is normal now. Does IT have a certain code? Or Billy is in constant pain since he is like that now. If you said the other ending than I don't have much to say since Hanks is in prison and would probably never see the daylight again unless he escapes through doomsday again or k*lling himself. How about his police friend? Would he have a big role if your planning on making future games with him, is it fully the end of Dean? Either way, I enjoyed the game! All love, Uploading tomorrow so stay tuned!
P.S. All this message is spoilers so don't read it unless your the developers or you finished the game.
Hey can you add the spoiler note at the top?
I would say it's when Hank reports himself, I didn't think of too much extra details though because in The Purge: Desperation, the good ending is the canon one.
Also no he's not staying for life, one of the messages after the credits say he got a 15 years sentence with a chance for parole after 10.
And no that game is 99% the end of the Hank saga, I have 3 more game plans and they're all different.
What did you think of the memes folder, now that you unlocked the bonus file XD?
Love the meme folder and I like the references. Video is out so enjoy. https://youtu.be/PBh4_D9OtT8?si=U7YrmrhUxFFEoO3Z
I'm so glad you liked it! I did try to improve on the first game by adding more details to the sprites and CGs.
Dean's hatred towards Hank is mentioned in the previous game, but it'd be a good idea to reference it in the talk show Dean watches.
Thanks a lot 🫡🫡❤️❤️